package Model
{
	import GameItem.IGameItem;
	
	import flash.geom.Rectangle;

	public class BattleMapData
	{
		public function BattleMapData()
		{
		}
		public function initMapData():void
		{
			
		}
		public function addItem(rect:Rectangle):void
		{
			
		}
		public function removeItem(rect:Rectangle):void
		{
			
		}
		public function hitTest(rect:Rectangle):Boolean
		{
			
		}
		
	}
}